Publications

Books:

  • Correia, N. N. (2013). Interactive Audiovisual Objects. Doctoral thesis. Helsinki: Aalto ARTS Books. https://urn.fi/URN:ISBN:978-952-60-5001-0
  • Godinho, M. M., Correia, N. N., & Pinto, M. C. (2005). Estudo Sobre a Utilização da Propriedade Industrial nos Sectores dos Plásticos e dos Moldes. Lisbon: Instituto Nacional da Propriedade Industrial.

Book chapters:

Editorship:

Journal articles:

Conference papers (peer-reviewed):

  • Correia, N. N., Hieda, N., dos Santos, D., Cabral, D., Primett, W., Burloiu, G., Deaconescu, S., Bétourné, C., Levy, M., Sullivan, J., & Fdili Alaoui, S. (2026). Fantasies Obscurities and (Dis)Connections: Three Case Studies of Dance Artists’ Creative, Embodied and Political Engagement with AI. Proceedings of the 10th International Conference on Movement and Computing, MOCO ’26, 1–10. https://doi.org/10.1145/3802842.3802874
  • Primett, W., & Correia, N. N. (2026). Supporting entrainment using latent space mappings and generative sound feedback during dyadic movement exercises. Proceedings of the Twentieth International Conference on Tangible, Embedded, and Embodied Interaction, TEI ’26, 1–11. https://doi.org/10.1145/3731459.3773328
  • Primett, W., N. Correia, N., Hieda, N., & Matos, A. (2025). Designing for Kinaesthetic Empathy using Data-Driven Movement Matching. Proceedings of the 2025 12th International Conference on Digital and Interactive Arts: Media Art Cultures, Communities & Territories, ARTECH ’25, 1–10. https://doi.org/10.1145/3773699.3774351
  • Correia, N. N., & Primett, W. (2025). Understanding the Use of AI in Contemporary Dance: Perspectives from Practitioners. Proceedings of the 2025 12th International Conference on Digital and Interactive Arts: Media Art Cultures, Communities & Territories, ARTECH ’25, 1–4. https://doi.org/10.1145/3773699.3773723
  • Bryan-Kinns, N., Wszeborowska, A., Sutskova, O., Wilson, E., Perry, P., Fiebrink, R., Vigliensoni, G., Lindell, R., Coronel, A., & Correia, N. N. (2025). Leveraging small datasets for ethical and responsible AI music making. Proceedings of the 20th International Audio Mostly Conference, AM ’25, 70–81. https://doi.org/10.1145/3771594.3771601
  • Correia, N. N., & Primett, W. (2024). Best Practices for Technology-Mediated Audience Interaction in Dance Performances. Proceedings of the 9th International Conference on Movement and Computing, 1–6. https://doi.org/10.1145/3658852.3659083
  • Correia, N. N., Souza, D., Nêves, I., & Lobato, J. (2023). Bio Elektron—A Multisensory Approach to Augmenting Dance, Combining: Biosignals, Drawing, Sound and Electrical Feedback. Proc. ISEA 2023, 335–345. https://doi.org/10.69564/ISEA2023-49-full-Correia-et-al-Bio-Elektron
  • Correia, N. N., Masu, R., Primett, W., Jürgens, S., Feitsch, J., and Plácido da Silva, H. (2022). Designing Interactive Visuals for Dance from Body Maps: Machine Learning and Composite Animation Approaches. Designing Interactive Systems Conference, 204–216. https://doi.org/10.1145/3532106.3533467
    (DIS 2022 Best Paper Award; Tallinn University Best article in exact sciences 2022 Award)
  • Correia, N. N., Jürgens, S., Masu, R., Feitsch, J. and Druzetic, I. (2021). Performative Virtual Scenes: A Dynamic VR Environment Design Approach, In Baalsrud Hauge, J., C. S. Cardoso, J., Roque, L., and Gonzalez-Calero, P. A. (eds.), Entertainment Computing – ICEC 2021, Lecture Notes in Computer Science, Cham, Springer International Publishing, pp. 100–114. https://link.springer.com/chapter/10.1007%2F978-3-030-89394-1_8
  • Masu, R., Pajala-Assefa, H., Correia, N. N. and Romão, T. (2021). Full-Body Interaction in a Remote Context: Adapting a Dance Piece to a Browser-Based Installation, In 10th International Conference on Digital and Interactive Arts, ARTECH 2021, New York, NY, USA, Association for Computing Machinery, pp. 1–4. https://doi.org/10.1145/3483529.3483747
  • Masu, R., Correia, N. N. and Romão, T. (2021). Technology-Mediated Musical Connections: The Ecology of a Screen-Score Performance, In Audio Mostly 2021, AM ’21, New York, NY, USA, Association for Computing Machinery, pp. 109–116. https://doi.org/10.1145/3478384.3478395
  • Masu, R., Correia, N. N. and Romao, T. (2021). NIME Scores: a Systematic Review of How Scores Have Shaped Performance Ecologies in NIME, In International Conference on New Interfaces for Musical Expression. Available at: https://nime.pubpub.org/pub/41cj1pyt/release/1
  • Correia, N. N., Masu, R., Pham, A. H. D., & Feitsch, J. (2021). Connected Layers: Evaluating Visualizations of Embodiment in Contemporary Dance Performances. Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction, 1–12. https://doi.org/10.1145/3430524.3440621
  • Jürgens, S., Correia, N. N., & Masu, R. (2021). The Body Beyond Movement: (Missed) Opportunities to Engage with Contemporary Dance in HCI. Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction, 1–9. https://doi.org/10.1145/3430524.3440624
  • Masu, R., Correia, N. N., Jurgens, S., Feitsch, J., & Romão, T. (2020). Designing interactive sonic artefacts for dance performance: An ecological approach. Proceedings of the 15th International Conference on Audio Mostly, 122–129. https://doi.org/10.1145/3411109.3412297
    Open access version available at: https://gala.gre.ac.uk/id/eprint/29168/
  • Sen, S., & Correia, N. N. (2020). Design strategies for a hybrid video synthesizer. Proceedings of Sound, Image and Interaction Design Symposium 2020. SIIDS 2020, Funchal, Portugal. https://siids.arditi.pt/wp-content/uploads/2020/08/SIIDS_2020_paper_17.pdf (open access)
  • Masu, R. G. M., Bala, P., Ahmad, M., Correia, N. N., Nisi, V., Nunes, N., & Romão, T. (2020). VR Open Scores: Scores as Inspiration for VR Scenarios. Proceedings of the International Conference on New Interfaces for Musical Expression NIME 2020. Birmingham City University. https://www.nime.org/proceedings/2020/nime2020_paper21.pdf (open access)
  • Jurgens, S., Correia, N. N. & Masu, R. (2020). Designing Glitch Procedures and Visualisation Workflows for Markerless Live Motion Capture of Contemporary Dance. Proc. 7th International Conference on Movement and Computing MOCO ’20. ACM, Jersey City. https://doi.org/10.1145/3401956.3404225
    Open access version available at: http://gala.gre.ac.uk/id/eprint/28451
  • Masu, R., Correia, N. N., Jurgens, S., Druzetic, I., & Primett, W. (2019). How do Dancers Want to Use Interactive Technology? Appropriation and Layers of Meaning Beyond Traditional Movement Mapping. Proceedings of the 9th International Conference on Digital and Interactive Arts. ACM, Braga. https://doi.org/10.1145/3359852.3359869
    Open access version available at: https://gala.gre.ac.uk/id/eprint/25892/
  • Masu, R., Bettega, M., Correia, N. N., Romão, T., & Morreale, F. (2019). ARCAA: A Framework to Analyse the Artefact Ecology in Computer Music Performance. Proceedings of the 9th International Conference on Digital and Interactive Arts. ACM, Braga. https://doi.org/10.1145/3359852.3359870
    Open access version available at: https://gala.gre.ac.uk/id/eprint/25893/
  • Masu, R. & Correia, N. N. (2018). Penguin: Design of a Screen Score Interactive System, in: Proceedings of ICLI International Conference on Live Interfaces 2018. Porto.
  • Masu, R., Correia, N. N., & Morreale, F. (2018). Toward the Adoption of Design Concepts in Scoring for Digital Musical Instruments: a Case Study on Affordances and Constraints. In Proc. International Conference on New Music Concepts ICNMC 2018. Treviso.
  • Correia, N. N., Castro, D., & Tanaka, A. (2017). The Role of Live Visuals in Audience Understanding of Electronic Music Performances. In: Proc. Audio Mostly 2017. London: ACM Press
    https://dl.acm.org/citation.cfm?id=3123555Open access manuscript version available at: http://research.gold.ac.uk/20878/
  • Correia, N.N. & Tanaka, A. (2017). AVUI: Designing a Toolkit for Audiovisual Interfaces. In Proc. CHI’17. Denver, Colorado.
    http://dl.acm.org/citation.cfm?id=3026042
    Open access manuscript version available at: http://research.gold.ac.uk/19612/
  • Metatla, O., Correia, N.N., Bryan-Kinns, N., Stockman, T., and Martin, F. (2016). Tap the ShapeTones: Exploring the Effects of Crossmodal Congruence in an Audio-Visual Interface, in: Proc. CHI ’16. San Jose, California.
    http://dl.acm.org/citation.cfm?id=2858456
    Open access manuscript version available at: http://research.gold.ac.uk/18650/
  • Correia, N.N. (2016). AV Zones – Tablet App for Audiovisual Performance, in: Proceedings of ICLI International Conference on Live Interfaces 2016. Brighton.
    http://users.sussex.ac.uk/~thm21/ICLI_proceedings/2016/Practical/Interface_Demo/52_AVZones-final.pdf (open access)
  • Correia, N.N. & Tanaka, A. (2015). Prototyping Audiovisual Performance Tools: A Hackathon Approach, in: Proc. NIME 2015. Baton Rouge, Louisiana.
    https://nime2015.lsu.edu/proceedings/230/index.html (open access)
  • Correia, N.N. & Tanaka, A. (2014). User-Centered Design of a Tool for Interactive Computer-Generated Audiovisuals. In Proceedings of ICLI International Conference on Live Interfaces 2014. Lisbon.
    http://www.liveinterfaces.org/proceedings2014.html (open access)
  • Correia, N.N. & Kleimola, J. (2014). Web Browser as Platform for Audiovisual Performances. In Proceedings of the 11th International Conference on Advances in Computer Entertainment Technology (ACE). Funchal: ACM Press.
    http://dl.acm.org/citation.cfm?id=2663854
    Open access manuscript version available at: http://research.gold.ac.uk/11077/
  • Tahiroğlu, K., Correia, N.N. & Espada, M. (2013). PESI Extended System: In Space, On Body, with 3 Musicians. In Proceedings of New Interfaces for Musical Expression (NIME). Daejeon, Seoul.
    http://nime.org/proceedings/2013/nime2013_97.pdf (open access)
  • Correia, N.N., Tahiroğlu, K. & Espada, M. (2013). PESI: Extending Mobile Music Instruments with Social Interaction. In Seventh International Conference on Tangible, Embedded and Embodied Interaction (TEI), Work in Progress. Barcelona.
  • https://www.researchgate.net/publication/236898263_PESI_Extending_Mobile_Music_Instruments_with_Social_Interaction (open access)Correia, N.N. (2012). Paths in Interactive Sound Visualization: From AVOL to AV Clash. In Proceedings of Sound and Music Computing Conference 2012. Copenhagen, pp. 326–332.
    http://smcnetwork.org/system/files/smc2012-160.pdf (open access)
  • Correia, N.N. (2011). AV Clash, Online Audiovisual Project: a Case Study of Evaluation in New Media Art. In Proceedings of 8th International Conference in Advances in Computer Entertainment Technology (ACM ACE). Lisbon.
    http://dl.acm.org/citation.cfm?id=2071423.2071478
  • Correia, N.N. (2011). AVOL – AudioVisual OnLine: Playing with Interactive Sound Visualization. In Proceedings of IADIS Game and Entertainment Technologies Conference 2011. Rome, pp. 83-91.
    http://www.iadisportal.org/digital-library/avol-%C2%96-audiovisual-online-playing-with-interactive-sound-visualization (open access)
  • Correia, N.N. (2011). Master And Margarita – an Audiovisual Adaptation of Bulgakovʼs Novel for the Web and Performance. In Proceedings of Academic MindTrek 2011. Tampere.
    http://dl.acm.org/citation.cfm?id=2181037.2181095
  • Correia, N.N. (2010). AV Clash – Online Tool for Mixing and Visualizing Audio Retrieved from Freesound.org Database. In Proceedings of Sound and Music Computing Conference 2010. Barcelona, pp. 220-226.
    http://smcnetwork.org/files/proceedings/2010/33.pdf (open access)
  • Correia, N.N. (2010). Heat Seeker – An Interactive Audio-Visual Project for Performance, Video and Web. In Proceedings of IADIS Visual Communication Conference 2010. Freiburg, pp. 243-251.
    http://www.iadisportal.org/digital-library/heat-seeker-%C2%96-an-interactive-audio-visual-project-for-performance-video-and-web (open access)
  • Correia, N.N. & Prata, A. (2003). Multimedia application with interactive and generative digital animation for performance arts. In 4th EURASIP Conference focused on Video/Image Processing and Multimedia Communications, 2003. Zagreb, pp. 771–776 vol.2
    http://ieeexplore.ieee.org/abstract/document/1220557/
  • Prata, A. & Correia, N. N. (2003). How to produce small-sized CD-ROM multimedia applications-simple guidelines. In 4th EURASIP Conference focused on Video/Image Processing and Multimedia Communications, 2003. Zagreb, pp. 753–758 vol.2.
    http://ieeexplore.ieee.org/abstract/document/1220554/

Other publications: